"Susan says, don't get
afraid, get angry!"
- Terry Pratchett
Designed to elicit the sweet spot of
'Constructive Anger'
*Not Rage, not violence, but raw intuitive force that fuels creativity and deep focus
Game Design
Psycho-Physiology
Upending Outside - in Affect Model
to
Inside - Out
Model

Game Design +

Exploration
Aik-Naad was a unique space where movement, emotion, and strategy intertwined. Participants redefined interaction through stillness, instinctive actions, and creative problem-solving. The environment sparked deep reflections beyond gameplay, touching on themes of anger and grief.
"Susan says, don't get
afraid, get angry!"
- Terry Pratchett
Designed to elicit the sweet spot of
'Constructive Anger'
*Not Rage, not violence, but raw intuitive force that fuels creativity and deep focus
Game Design
5x Input Modalities
How
Neuroscience
Sports & Frustration
Psycho-Physiology
Context
Body
Game Interaction
Audio
Public Spectatorship
Upending Outside - in Affect Model
to
Inside - Out
Model
Beginning with elevated biomarkers
body initiates affect - not in response, but in advance
Application of
Dr Lisa Feldman Barrett's
Theory of
Constructed
Emotions
Game Design
Psycho-Physiology
Upending Outside - in Affect Model
to
Inside - Out
Model
Game Design
5x Input Modalities
How
Neuroscience
Sports & Frustration
Psycho-Physiology
Context
Body
Game Interaction
Audio
Public Spectatorship
Upending Outside - in Affect Model
to
Inside - Out
Model
Beginning with elevated biomarkers
body initiates affect - not in response, but in advance
Application of
Dr Lisa Feldman Barrett's
Theory of
Constructed
Emotions
Research
Current focus
Our Design Research Lab has been the major strength of our research since we began our work in 2000. We use interdisciplinary approaches to investigate the intersections of emotion, technology, and physical space. Keep reading to find out what we are currently exploring.

Ongoing Research Project
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.
Current Research Project
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.


Upcoming Research Project
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.
This is your project description. We use text, images, videos, and other media to explore the intersections of emotion, technology, and physical space. Our research aims to create innovative solutions that enhance human experiences.

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Research + Theory
Through elevated physical input, the interoceptive system is primed -
prompting the brain to generate affect from embodied signals
Theoretical Foundations
Experimental Methodology
Multimodal Input + Response mapping
Psychophysiological Coupling
This research in
larger context
Dr Lisa Feldman Barret's
Theory of Constructed Emotions
Henri Poincaré's
Four Stages of Creativity
Environment Design
Prospect-Refuge Theory
Game Design Theory on
affective engagement & cognitive shiifts
Using Sensor data + EEG reading to understand how emotions manifest physically.
Cultural variation study, if at all
Interdisciplinary Practice
Human-computer interaction - new models for affective game design.
Neuroscience & emotion studies exploring how bodily exertion influences cognition.
Sport & performance psychology - understanding frustration, flow and mastery.
Tricking the Interoceptive system