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A Phy-gital Interactive Game for Emotion Elicitation and Cognitive Shifts

Aik-Naad

Derived from the hindi word meaning 'Unison' or 'one rhythm'

Epitomizes the philosophy if harmony and transformation

Where the state of unison itself is the creator or enabler of the dance

Dance of the explosive synergy of physical exertion and emotional intensity

An Experiment

A Safe Space

A Conduit

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"Susan says, don't get
afraid, get angry!"
                            
                                  - Terry Pratchett
Designed to elicit the sweet spot of

'
Constructive Anger'
*Not Rage, not violence, but raw intuitive force that fuels creativity and deep focus
Game Design
Psycho-Physiology
Upending Outside - in Affect Model 
to 
Inside - Out 
Model

 
Beginning with elevated biomarkers

5x Input Modalities

How
Sports & Frustration
Neuroscience
Context
Body
Game Interaction
Audio
Public Spectatorship
body initiates affect - not in response, but in advance
Application of
Dr Lisa Feldman Barrett's
Theory of
Constructed
Emotions

Interaction +

Back Suspended Pads   |   Game Mechanisms
Grounded Front Hammer  |   Game Mechanisms

01 

02 

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1

2

3

  • Push Mechanics​

  • 2x Pressure sensitivity

Medium Push

Moderate forward Boosts     

Big Push 

Critical in high-resistance scenarios.

  • Directional + Rotationa Control​

              ​

  • 3x Pressure sensitivity

Light Touch + Medium Hit Directional precise maneuvers

Big Hit  

Rotational Adjustments : 25 - 180°  ratation

Custom Game Controller

3x Interaction Points

High Resistance

20° Follow Through

Contraction of core muscles

  • Triangulated movement

  • Release of IL-6

  • Sensor embedded 

  • FSR + Accelerometer

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Game Design+

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Environment Design

Multimodal Input + Response mapping

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Character Design

Multimodal Input + Response mapping

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Level Design

Multimodal Input + Response mapping

Reception +

01 

High Kicks

Despite not being designed for it, the suspended contraptions prompted spontaneous high kicks and full-body engagement. This unexpected movement spoke to how urgency and instinct can override instruction, turning the space into a site of embodied improvisation — exactly the kind of active architectural response Aiknaad aims to provoke.

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02

Maneuvering with a broken arm

A participant with a broken arm reinterpreted the gameplay entirely, recruiting nearby friends into a collaborative navigation effort. This moment revealed the system’s adaptive social elasticity, highlighting how constraint in one body can lead to collective strategies, and reframing the game as a shared experience.

03

Standing Still

Not every participant played actively — some stood in silence, simply observing or slowly touching the rotating capsule. These quiet interactions revealed the meditative, even hypnotic quality of the space. The absence of movement became a mode of engagement itself, underscoring the project’s layered pacing and tension

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04

Emotional Reflections on cork board

Visitors left handwritten testimonials, revealing how the experience resonated beyond gameplay. From notes on frustration, catharsis, exhaustion, and joy, the reflections captured the emotional spectrum Aiknaad evoked. The corkboard became a site of shared vulnerability, documenting how each player constructed meaning in their own way.

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Third
Iteration +

-  Modular and refined build

-  Adaptability 

-  Multi-context deployment

-  Strengthen physical engagement  

-  Streamlining setup and testing 

Progression

EEG
Integration     +

Aik-Naad as
Meta System

Current research involved EEG input, positioning Aik-naad as a meta system - one that maps brain - body - environment interactions without intervention, offering new ways to observe not only to observe constructed psycho-physiological coupling  but also design for variations within subset of an emotion.

Research + Theory

Through elevated physical input, the interoceptive system is primed -

prompting the brain to generate affect from embodied signals

Theoretical Foundations

Experimental Methodology

Multimodal Input + Response mapping

Psychophysiological Coupling

This research in
larger context

Dr Lisa Feldman Barret's

Theory of Constructed Emotions

Henri Poincaré's

Four Stages of Creativity

Environment Design

Prospect-Refuge Theory 

Game Design Theory on 

affective engagement & cognitive shiifts

Using Sensor data + EEG reading to understand how emotions manifest physically.

Cultural variation study, if at all

Interdisciplinary Practice

Human-computer interaction - new models for affective game design. 

Neuroscience & emotion studies exploring how bodily exertion influences cognition. 

Sport & performance psychology - understanding frustration, flow and mastery.

Tricking the Interoceptive system

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